Taanab

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|style="padding-left:5px;"| Sector:
|style="padding-left:5px;"| Sector:
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|style="padding-left:5px;"| Zeemacht Cluster
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|style="padding-left:5px;"| [[Zeemacht Cluster|Zeemacht Cluster]]
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| style="padding-left:5px;background:#e2e8eb;"| System:
| style="padding-left:5px;background:#e2e8eb;"| System:
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| style="padding-left:5px;background:#e2e8eb;"| Taanab
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| style="padding-left:5px;background:#e2e8eb;"| [[Taanab System|Taanab]]
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|style="padding-left:5px;" |Sun(s):
|style="padding-left:5px;" |Sun(s):
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|style="padding-left:5px;"| Climate:
|style="padding-left:5px;"| Climate:
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|style="padding-left:5px;"| {{{Climate|Atmosphere|Temperate/Breathable}}}
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|style="padding-left:5px;"| {{{Climate|Temperate/Breathable}}}
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|style=background:#347ab0; align=center colspan=2 |<center><font color="white">'''Social Information'''</font></center>
|style=background:#347ab0; align=center colspan=2 |<center><font color="white">'''Social Information'''</font></center>
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|style="padding-left:5px;background:#e2e8eb;"| Goverment:
|style="padding-left:5px;background:#e2e8eb;"| Goverment:
|style="padding-left:5px;background:#e2e8eb;"| {{{Goverment|Trade Federation}}}
|style="padding-left:5px;background:#e2e8eb;"| {{{Goverment|Trade Federation}}}
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|style="padding-left:5px;background:#e2e8eb;"| Governor:
 
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|style="padding-left:5px;background:#e2e8eb;"| Trade Federation
 
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|style="padding-left:5px;background:#e2e8eb;"| Magistrate:
 
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|style="padding-left:5px;background:#e2e8eb;"| {{{Magistrate|Viceroy Jacob Jansen}}}
 
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|style="padding-left:5px;"| Population:
|style="padding-left:5px;"| Population:
|style="padding-left:5px;"| 317,620,661 inhabitants
|style="padding-left:5px;"| 317,620,661 inhabitants
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|style="padding-left:5px;background:#e2e8eb;"| Civilisation Level:
 
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|style="padding-left:5px;background:#e2e8eb;"| 19.8700%
 
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|style="padding-left:5px;"| Native Species:
|style="padding-left:5px;"| Native Species:
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|style="padding-left:5px;"| Industry:
|style="padding-left:5px;"| Industry:
|style="padding-left:5px;"| {{{Industry|Unknown}}}
|style="padding-left:5px;"| {{{Industry|Unknown}}}
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|style="padding-left:5px;background:#e2e8eb;"| Taxation Level:
 
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|style="padding-left:5px;background:#e2e8eb;"| 5.0000%
 
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|style="padding-left:5px;"| Currency:
|style="padding-left:5px;"| Currency:
|style="padding-left:5px;"| {{{Currency|None}}}
|style="padding-left:5px;"| {{{Currency|None}}}
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|style="padding-left:5px;background:#e2e8eb;"| Planetary Income:
 
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|style="padding-left:5px;background:#e2e8eb;"| {{{PlanetaryIncome|60,656,172}}} credits
 
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|style="padding-left:5px;"| Tax Income:
 
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|style="padding-left:5px;"| {{{TaxIncome|3,032,809}}} credits
 
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|style="padding-left:5px;background:#e2e8eb;"| Important Cities:
|style="padding-left:5px;background:#e2e8eb;"| Important Cities:
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The Planet Vinsoth is the capital of the Vinsoth system, Glythe Sector and Trade Federation territories. The large grassy continent and its small archipelago accounts for the majority of the planets population, containing vast business and bureaucratic districts, and has been likened by many to Coruscant in its sheer scale. The arctic regions on the South Pole are largely unexplored; though contain research facilities, whilst those on the north are mapped in great detail.
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Taanab is a planet kept consistently temperate by the extraordinary shape of its orbit. The elliptical shape of the orbit narrows as it approaches the system's lone star, keeping it closer to the star for longer then a normal orbit would. Astronomers do not agree on exactly why this is, however. Taanab's surface is dominated by a large ocean and dotted with several continents. While its largest continents are covered in old growth forests and rolling grasslands, its lush, thick jungles have large sections that remain unexplored, attracting adventurers from around the galaxy, and its pristine beaches make the planet equally popular with tourists.
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Historically most of the planet's population has lived in several small urban centers on the largest, forested island where natural resources were more prevalent and easily attainable. Mines, farms, and forestry camps were common throughout the continent which remained relatively undeveloped compared to other metropolitan areas until the Trade Federation chose the planet for its new capital after the First Galactic Civil War. Taanab was originally chosen by the first [[Viceroy]] [[Corbin Esco]] to be the site of one of the viceregal palaces, but after the decision was made to move the capital from [[Nemoidia]] Viceroy Corbin chose to move the government to Taanab as well. Its underdeveloped landscape made it ideal for the large scale urban planning that a new capital demanded. [[Forsetti]], the capital city, was then built around the growing palace complex on the main continent's western shore. After the completion of Forsetti, the [[embassy district]] in the south sea, the viceregal retreat at [[Camp Gunray]], and the headquarters of the Department of Logistics at [[Fort Esco]], Taanab has grown to be the political hub of the whole Federation. Many officials and soldiers are stationed on Taanab, and many more citizens have flocked to its growing cities in seek of employment and advancement, making Taanab one of the most populated planets in the Federation as well.  
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The North Pole is also home to a geographical phenomenon that makes Vinsoth something of a focal point with geographers. It contains a desert climate sandwiched between icy wastes and extensive oceans. No one is quite sure how this was achieved, though some cite it as a man-made feature by early settlers to provide a climate to raise desert creatures, despite affirmations by the local populace that it is entirely natural, and offering their own reasons for its appearance. Regardless, the desert of Vinsoth is an incredibly popular tourist attraction, and the beach resort is usually always full (due to climate controlling to heat the area around the desert).
 
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The Planet Vinsoth also is home to the species of Chevin, and a race of humans known as the Chev. Both species, though having fought vast and bloody wars in the past for control of areas of the planet, now live in harmony, and are carefully sectioned to prevent any further unrest. It was thought the Chevin evolved naturally on the planet, whilst the Chev are the descendants of the first settlers on the planet, most probably redberry farmers.  
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Outside of Foretti, the most popular destination on Taanab is [[Solitudous]] on the northernmost continent. The barren, rocky deserts north of the city challenge even the most experienced hikers, and the city itself is home to the Federation's national zoo, a ranch, luxury hotels and apartments, a state of the art sports arena, and both public and private beaches with are commonly rated the most beautiful in that region of space.  
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Other notable sites include [[Tal'Cor]], the former capital of the Taanab system, and the ruins of a former wartime regional capital of the Confederacy of Independent Systems. The artificial island that supports the embassy district is one of the Federation's proudest pieces of architecture and engineering, although it is closed to visitors without the proper authorization. The viceregal retreat at Camp Gunray, named after a Nemoidian leader of the old Trade Federation, is also closed to visitors but is rumored to be one of the most picturesque places in the entire sector.
[[Category:Territory]]
[[Category:Territory]]

Current revision as of 17:18, 23 June 2023

Navigational Information
Planet: Taanab
Sector: Zeemacht Cluster
System: Taanab
Sun(s): Tive Sun (17, 18)
Geographical Information
Size: 10x10
Atmosphere: Temperate/Breathable
Climate: Temperate/Breathable
Social Information
Goverment: Trade Federation
Population: 317,620,661 inhabitants
Native Species: None
Languages: Galactic Basic
Industry: Unknown
Currency: None
Important Cities: None
Point of Interest: None
SWCombine rules page URL

Taanab is a planet kept consistently temperate by the extraordinary shape of its orbit. The elliptical shape of the orbit narrows as it approaches the system's lone star, keeping it closer to the star for longer then a normal orbit would. Astronomers do not agree on exactly why this is, however. Taanab's surface is dominated by a large ocean and dotted with several continents. While its largest continents are covered in old growth forests and rolling grasslands, its lush, thick jungles have large sections that remain unexplored, attracting adventurers from around the galaxy, and its pristine beaches make the planet equally popular with tourists.

Historically most of the planet's population has lived in several small urban centers on the largest, forested island where natural resources were more prevalent and easily attainable. Mines, farms, and forestry camps were common throughout the continent which remained relatively undeveloped compared to other metropolitan areas until the Trade Federation chose the planet for its new capital after the First Galactic Civil War. Taanab was originally chosen by the first Viceroy Corbin Esco to be the site of one of the viceregal palaces, but after the decision was made to move the capital from Nemoidia Viceroy Corbin chose to move the government to Taanab as well. Its underdeveloped landscape made it ideal for the large scale urban planning that a new capital demanded. Forsetti, the capital city, was then built around the growing palace complex on the main continent's western shore. After the completion of Forsetti, the embassy district in the south sea, the viceregal retreat at Camp Gunray, and the headquarters of the Department of Logistics at Fort Esco, Taanab has grown to be the political hub of the whole Federation. Many officials and soldiers are stationed on Taanab, and many more citizens have flocked to its growing cities in seek of employment and advancement, making Taanab one of the most populated planets in the Federation as well.


Outside of Foretti, the most popular destination on Taanab is Solitudous on the northernmost continent. The barren, rocky deserts north of the city challenge even the most experienced hikers, and the city itself is home to the Federation's national zoo, a ranch, luxury hotels and apartments, a state of the art sports arena, and both public and private beaches with are commonly rated the most beautiful in that region of space.

Other notable sites include Tal'Cor, the former capital of the Taanab system, and the ruins of a former wartime regional capital of the Confederacy of Independent Systems. The artificial island that supports the embassy district is one of the Federation's proudest pieces of architecture and engineering, although it is closed to visitors without the proper authorization. The viceregal retreat at Camp Gunray, named after a Nemoidian leader of the old Trade Federation, is also closed to visitors but is rumored to be one of the most picturesque places in the entire sector.

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