Lucrehulk 3210 Battleship

From TF Library

Revision as of 00:36, 10 January 2008 by Evan Bluvius (Talk | contribs)
Jump to: navigation, search

Lucrehulk 3210 Battleship

Ship Information
Name: Lucrehulk 3210 Battleship
Classification: Capital Ship
Affiliation: Trade Federation
Owner: Always Trade Federation
Navigational Stats
Hyperspeed: 1
Sublight Speed: 10 MGLT
Manoeuvrability: 1
Sensors: 8
ECM: 0
Cargo Stats
Weight: 80,000,000 T
Volume: 2,000,000,000.0 m³
Weight Cap: 275,000 T
Volume Cap: 5,000,000 m³
Max Passengers: 1,000
Hull Stats
Length: 3,170 m
Width: 0
Height: 0
Hull: 8,000
Deflector Shields: 6,000
Ionic Capacity: 3,600
Weapons Systems
Weapons: Heavy Lasers:164, Tractor Beams: 20
Lucrehulk 3210 Battleship's Rules Page



When originally constructed, the Lucrehulk was not designed for war but for large scare cargo freighters for the commercial fleets of the Trade Federation. At over three kilometers in diameter, the enormous vessels resemble flattened disks with a central sphere containing the ship's bridge and reactor assemblies. The disk is broken at the front of the craft, revealing two mammoth docking bays lined with forward docking claws. When the Neimoidians secrectly began building up their armed forces one of their first things they did was to convert their cargo freighters into battleships. The idea beind the design was that instead of putting turbolasers on the large vessel, it would use a large number of heavy lasers canons for anti-starfighter defense. Numerious support craft would escort the Lucrehulk and provide it with the anti-capitalship firepower it would need. Though to some this seems like its bigest weakness, it allows the Lucrehulk to keep its huge hanger bays. These huge hanger bays allow for the Lucrehulks to hold an entire invasion army within its hull.

Personal tools
TOOLBOX
LANGUAGES