Ministry of Defense

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<center>[[image:Modseal.png]]</center>
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[[image:Dodsmall.JPG|right|thumb|The Ministry of Defence]]
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The Ministry of Defence (MoD) serves as the military branch of the Trade Federation. This all-important aspect of the Trade Federation defends Federation territories from invasion in wartime, and keeps law and order in them in peacetime. This ministry also guards Trade Federation building projects, provides escorts for important personnell, and patrols trade routes to and from Trade Federation Space. The MoD is divided into two departments, the Department of the Navy and the Department of the Army.
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The Ministry of Defense (MoD) serves as the military branch of the [[Trade Federation]]. This all-important aspect of the [[Trade Federation]] defends Federation territories from invasion in wartime, and keeps law and order in them in peacetime. This ministry also guards Trade Federation building projects, provides escorts for important personnel, and patrols trade routes to and from Trade Federation Space. The MoD was once divided into two departments, the [[TF Department of the Navy]] and the [[TF Department of the Army]], but now remains under a single heading.  <br /><br />
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The Minister of Defense is the head and chief executive officer of the Ministry of Defense. The Minister of Defense is appointed by the Viceroy with the approval of his Cabinet. Along with the day to day management of the Ministry, the Minister serves as the chief military advisor to the Viceroy and is a voting member of the Trade Federation Cabinet.
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==Establishment==
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===Mission===
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The establishment of the [[Trade Federation]] led to many amazing celebrations all over the galaxy, but with the good came the bad. The Trade Federation had to have a strong defensive system, to protect it's assets and it's territory. This led to the creation of the Ministry of Defence.
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The [[Defense Minister|Minister of Defense]] is tasked with the overall defense and security of all Federation territory/space.
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All ministry personnell go through rigorous training before graduation. The education continues throughout the entire service tour to ensure that Trade Federation is kept safe.  
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Only the best and biggest warships are used by the ministry, and are piloted by the best and highest ranked personnel.  
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==Responsibilities==
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==Departments==
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The Ministry of Defence was responsible for the protection of the territory of the Trade Federation. Without a strong command structure, the Ministry would have buckled under the pressure very early in the Trade Federation's history. The Ministry is responsible for the protection of the [[Glythe Sector]], and all systems that the Trade Federation is currently in control of.
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*[[Joint Defense Fleet]] (formerly Department of the Navy)
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*[[Federation Security Service]]
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*[[Intelligence Division]]
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==Chain of Command==
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==Ranks==
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[[image:Coclarge.PNG|right|thumb|Current Chain of Command]]
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''(See [[Chain of Command]])''
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All defence forces need a clear Chain of Command to function at maximum efficiency, and the Trade Federation has a very clear one. From the Minister of Defence to the enlisted pilots.
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(See image for detail)
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==Department of the Navy==
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==Navy Equipment==
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<td valign="top">[[File:LucreSmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Lucrehulk 3210 Battleship]]'''</span><br />The Lucrehulk 3210 Battleship has for a long time been the backbone of the Trade Federation. Originally designed as a huge cargo ship, when the leaders of the Federation realized they would need a ship capable of taking part in warfare, they decided the best option would be to convert an existing ship rather than undergo the extremely expensive process of designing a warship from scratch.
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The Department of the Navy consists of all space forces in the Ministry of Defence. The Federation Navy has many tools at its disposal. From planetary starfighters to the distinctive Lucrehulk-class battleship. The Navy is also the spearhead of the Federation's Armed Forces. They are always the first to arrive and the last to leave. The Navy will also blockade enemy systems guaranteeing air and space superiority so the Army can work unopposed. This Navy also maintains scanner blankets in important systems under the control of the Trade Federation, and provides escort services to important diplomats or cargo in transit through Trade Federation space. The current Commander of the Navy is Legate [[Daniel Zorg]].
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The Lucrehulk was the obvious choice for this. With its excess of space and intimidating size it was quickly converted, with a wealth of new weapons on the hull, while still keeping the majority of the cargo space. This allows the Lucrehulk to not only hold its own in a battle, but also to bring in its own support. A single Lucrehulk can hold a fleet within itself, as well as an invasion force, making it a very efficient tool.
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===Lucrehulk 3210 Battleship===
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In the Trade Federation, the formidable Lucrehulk serves as a flagship for each of the Federation fleets, leading them in operations.</p></td>
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[[image:Lucrehulk.png|right|thumb|Lucrehulk 3210 Battleship]]
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</tr>
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When originally constructed, the [[Lucrehulk]] was not designed for war but for large scare cargo freighters for the commercial fleets of the Trade Federation. At over three kilometers in diameter, the enormous vessels resemble flattened disks with a central sphere containing the ship's bridge and reactor assemblies. The disk is broken at the front of the craft, revealing two mammoth docking bays lined with forward docking claws. When the Neimoidians secrectly began building up their armed forces one of their first things they did was to convert their cargo freighters into battleships. The idea beind the design was that instead of putting turbolasers on the large vessel, it would use a large number of heavy lasers canons for anti-starfighter defense. Numerious support craft would escort the Lucrehulk and provide it with the anti-capitalship firepower it would need. Though to some this seems like its bigest weakness, it allows the Lucrehulk to keep its huge hanger bays. These huge hanger bays allow for the Lucrehulks to hold an entire invasion army within its hull.
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<td valign="top">[[File:Tf-isdsmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Imperial Star Destroyer]]'''</span><br />The Imperial Star Destroyer follows the standard design of the series with its iconic dagger shape, but built on a larger scale than had before been seen. This is the second largest of the Star Destroyers after the Super Star Destroyer. Though it lacks the firepower of its smaller relative, the Victory class, the fear and intimidation that the Imperial brings to a battle is worth just as much as all the lost firepower. Additionally, the Imperial class has more space for fighters and other smaller ships and vehicles to be stored within, making it less vulnerable than the smaller ship to fighters. The Imperial Star Destroyer, along with the Victory Star Destroyer, is being brought in for the purpose of heading task forces, replacing the Dreadnaught Heavy Cruiser.</p></td>
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<td valign="top">[[File:Tfvsdsmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Victory Star Destroyer]]'''</span><br />The Victory Star Destroyer is primarily a capital ship attacker, and has very little ability when it comes to fighting smaller ships. This however, does not mean that this ship should be taken lightly. The Victory has significantly more firepower than its bigger cousin the Imperial, despite the fact that it is little more than half the size. It has significant hull and shield strength and is a very effective warship. However, its lack of any significant storage space inside means that this ship is not as effective outside a battle group as other ships. The Victory Star Destroyer, along with the Imperial Star Destroyer, is being brought in for the purpose of heading task forces, replacing the Dreadnaught Heavy Cruiser.</p></td>
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<td valign="top">[[File:DreadnaughtSmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Dreadnaught-class Heavy Cruiser]]'''</span><br />The Dreadnaught-class Heavy Cruiser was, when it was first designed, considered very advanced, putting many other ships to shame. However, as time passed, the Dreadnaught was outclassed by newer ships. This however, did not spell the end of the Dreadnaught. It was still kept in construction and the ships continue to this day to be a valued asset by all those who have used them. This is largely because of the hull strength, which is above average, and the firepower on board, consisting of 100 cannons of varying types, from anti-fighter to anti-capital ship. This means it is still an effective ship in a battle situation. The Dreadnaught also has a large passenger capacity, allowing it to bring troops with it into a battle. The Dreadnaught-class Heavy Cruiser has for a long time headed up task forces in the Trade Federation, though it is now being replaced by the Imperial and Victory Star Destroyers. It will, however, continue to serve in the Navy and is still considered an important part of the fleet.</p></td>
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<td valign="top">[[File:Tfnebsmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Nebulon-B Frigate]]'''</span><br />The Nebulon-B Frigate was designed as an effective yet relatively inexpensive escort for unarmed convoys. It is armed with a variety of weapons that allow it to fight all ships from capital to fighter. However, this ship can also hold squadrons of fighters, for a more competent fight against smaller ships, which is an ability many large escort ships lack. For the Trade Federation, these ships continue in this role, being used for support, and carrying fighters.</p></td>
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<td valign="top">[[File:CarrackISmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Carrack/I-class Light Cruiser]]'''</span><br />The Carrack/I-Class Light Cruiser is a medium-sized capital ship with a huge amount of passenger space, as well as weapons, both conventional and ionic. It also boasts a very advanced sensor suite. This makes it a very competent border guard, able to detect ships from a long range and then either disable or destroy the other craft depending on the situation. In the Trade Federation, the large passenger count of the Carrack/I-Class Light Cruiser is used to its full as a troop transport in any fleet.</p></td>
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<td valign="top">[[File:Dp20csmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[DP-20c Gunship]]'''</span><br />The DP-20c Gunship is a small ship that has an enormous amount of firepower for its size, making it a very effective support vessel. A vast improvement on its predecessors, the DP-20c can hold its own against far larger ships, though it can be overwhelmed by swarms of fighters or more concentrated fire. This gunship has an advantage in both its size and speed, which causes many opponents to underestimate the ship, and allow it to move around the battlefield more freely. The Trade Federation puts the DP-20c Gunship to its best possible use as a support vessel, providing heavy firepower to augment other ships in its group and crush opponents.</p></td>
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<td valign="top">[[File:Scarabsmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Scarab-class Droid Fighter]]'''</span><br />The XS.009 Scarab is a rather outdated fighter, but still able to hold its own in a dogfight. It has a very basic but effective armament, though its shields, hull, and speed leave much to be desired. This craft was designed to be that way though. This fighter is very inexpensive to construct, so this allows forces using it to simply overwhelm enemy forces with numbers rather than through fighter superiority. This fighter is largely used by the Trade Federation for system defense.</p></td>
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<td valign="top">[[File:Ywingsmall.png|left]]</td>
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<td width="8px">&nbsp;</td>
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<td valign="top"><p align="left"><span class="style2">'''[[Y-Wing BTL-S3]]'''</span><br />The Y-Wing is a classic design that is widely recognized across the galaxy. Its engine placement is an interesting design feature, making it quite maneuverable. It has a strong hull for a fighter, even matching some freighters, and is very versatile, being able to carry out most tasks from fighter dogfights, to capital ship bombing runs, and even carrying some ion weaponry in the case that the target is to be disabled rather than destroyed. This incredibly useful fighter is primarily used for fleet attack, but fills a number of other roles also, serving the Trade Federation very well.</p></td>
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</table>
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===C-9979 Landing Ship===
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[[Category:Cabinet]]
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[[image:Landing.jpg|right|thumb|C-9979 Landing Ship]]
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Haor Chall Engineering was given a contract by the Trade Federation to create and landing ship to be used to transport the huge battle droid army's from the large capital class ships to the planets that were being invaded bellow. Their unique design and large wingspan strike terror into those whom these ships are brought upon. The specially built [[C-9979 transport ship]] can hold heavy armor and legions of troops throughout the habitable volume contained within its hull. The C-9979's immense wings are removable for ease of storage and docking. When deployed, powerful tensor field generators bind the wings to the craft, and strengthen the vessel's overall structural integrity. Capable of being piloted by an entire crew of droid pilots. Small fleets of these ships are capable of being directed by one sentient being aboard a droid control ship. Now that Haor Chall Engineering has changed its focus to vehicles, the Trade Federation now builds these massive deployment weapons of war itself thought the demand for such ships have diminished. In past days the C-9979 were used to transport Battle Droid from [[Lucrehulk 3210 Battleships]] to the surface of a planet. But now the Lucrehulks descend upon the planets themselves, and the C-9979s are used for missions where a Lucrehulk would be overkill.
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==Department of the Army==
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The Department of the Army consist of all the ground forces in The Ministry of Defence. The Army is responsible for front line combat, territorial occupation and garrisoning troops where the are needed. The Army will also guard important planet side military and political installations, as well as providing guard patrols for important Trade Federation development projects and personnel.
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===Armoured Assault Tank===
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[[image:Aat.jpg|right|thumb|Armoured Assault Tank]]
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The [[Armored Assault Tank]] is the perfect marriage of repulsorlift and heavy armor, resulting in formidable floating tanks that form the frontline of armored infantry divisions. It is a fearsome design studded with heavy artillery. Its turret-mounted primary laser cannon has long-range destructive capability and is bracketed by a pair of pylon-mounted secondary laser cannons. A pair of forward-facing short range blaster cannons round out the AAT's energy-weapon complement. Contained in the forward edge of the tank's armored repulsorlift shroud are six energized shell projectile launchers capable of delivering specialized payloads. The tank contains three separate magazines from which to draw warheads: high-energy shells encased in a cocoon of plasma for incredible speed and penetration power, specialized armor-piercing warheads and high-explosive shells.
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===Single Trooper Aerial Platform===
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[[image:Sta.jpg|right|thumb|Single Trooper Aerial Platform]]
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STAPs or [[Single Troop Aerial Platforms]] are quick and deadly support vehicles. These slim and agile craft can provide quick assaults with their powerful side thrusters and dual blaster emplacements. The single rider controls the slender speeder with a combination of hand movements and foot petals, giving the pilot full control. Using a stiff ratio mixing replusorlifts with thrust, the STAP is able to stay airborne with a minimum of load making it extremely maneuverable and efficient.
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Current revision as of 15:30, 8 August 2025

image:Modseal.png

The Ministry of Defense (MoD) serves as the military branch of the Trade Federation. This all-important aspect of the Trade Federation defends Federation territories from invasion in wartime, and keeps law and order in them in peacetime. This ministry also guards Trade Federation building projects, provides escorts for important personnel, and patrols trade routes to and from Trade Federation Space. The MoD was once divided into two departments, the TF Department of the Navy and the TF Department of the Army, but now remains under a single heading.

The Minister of Defense is the head and chief executive officer of the Ministry of Defense. The Minister of Defense is appointed by the Viceroy with the approval of his Cabinet. Along with the day to day management of the Ministry, the Minister serves as the chief military advisor to the Viceroy and is a voting member of the Trade Federation Cabinet.

Contents

Mission

The Minister of Defense is tasked with the overall defense and security of all Federation territory/space. All ministry personnell go through rigorous training before graduation. The education continues throughout the entire service tour to ensure that Trade Federation is kept safe. Only the best and biggest warships are used by the ministry, and are piloted by the best and highest ranked personnel.

Departments

Ranks

(See Chain of Command)

Navy Equipment

 

Lucrehulk 3210 Battleship
The Lucrehulk 3210 Battleship has for a long time been the backbone of the Trade Federation. Originally designed as a huge cargo ship, when the leaders of the Federation realized they would need a ship capable of taking part in warfare, they decided the best option would be to convert an existing ship rather than undergo the extremely expensive process of designing a warship from scratch.

The Lucrehulk was the obvious choice for this. With its excess of space and intimidating size it was quickly converted, with a wealth of new weapons on the hull, while still keeping the majority of the cargo space. This allows the Lucrehulk to not only hold its own in a battle, but also to bring in its own support. A single Lucrehulk can hold a fleet within itself, as well as an invasion force, making it a very efficient tool.

In the Trade Federation, the formidable Lucrehulk serves as a flagship for each of the Federation fleets, leading them in operations.


 

Imperial Star Destroyer
The Imperial Star Destroyer follows the standard design of the series with its iconic dagger shape, but built on a larger scale than had before been seen. This is the second largest of the Star Destroyers after the Super Star Destroyer. Though it lacks the firepower of its smaller relative, the Victory class, the fear and intimidation that the Imperial brings to a battle is worth just as much as all the lost firepower. Additionally, the Imperial class has more space for fighters and other smaller ships and vehicles to be stored within, making it less vulnerable than the smaller ship to fighters. The Imperial Star Destroyer, along with the Victory Star Destroyer, is being brought in for the purpose of heading task forces, replacing the Dreadnaught Heavy Cruiser.


 

Victory Star Destroyer
The Victory Star Destroyer is primarily a capital ship attacker, and has very little ability when it comes to fighting smaller ships. This however, does not mean that this ship should be taken lightly. The Victory has significantly more firepower than its bigger cousin the Imperial, despite the fact that it is little more than half the size. It has significant hull and shield strength and is a very effective warship. However, its lack of any significant storage space inside means that this ship is not as effective outside a battle group as other ships. The Victory Star Destroyer, along with the Imperial Star Destroyer, is being brought in for the purpose of heading task forces, replacing the Dreadnaught Heavy Cruiser.


 

Dreadnaught-class Heavy Cruiser
The Dreadnaught-class Heavy Cruiser was, when it was first designed, considered very advanced, putting many other ships to shame. However, as time passed, the Dreadnaught was outclassed by newer ships. This however, did not spell the end of the Dreadnaught. It was still kept in construction and the ships continue to this day to be a valued asset by all those who have used them. This is largely because of the hull strength, which is above average, and the firepower on board, consisting of 100 cannons of varying types, from anti-fighter to anti-capital ship. This means it is still an effective ship in a battle situation. The Dreadnaught also has a large passenger capacity, allowing it to bring troops with it into a battle. The Dreadnaught-class Heavy Cruiser has for a long time headed up task forces in the Trade Federation, though it is now being replaced by the Imperial and Victory Star Destroyers. It will, however, continue to serve in the Navy and is still considered an important part of the fleet.


 

Nebulon-B Frigate
The Nebulon-B Frigate was designed as an effective yet relatively inexpensive escort for unarmed convoys. It is armed with a variety of weapons that allow it to fight all ships from capital to fighter. However, this ship can also hold squadrons of fighters, for a more competent fight against smaller ships, which is an ability many large escort ships lack. For the Trade Federation, these ships continue in this role, being used for support, and carrying fighters.


 

Carrack/I-class Light Cruiser
The Carrack/I-Class Light Cruiser is a medium-sized capital ship with a huge amount of passenger space, as well as weapons, both conventional and ionic. It also boasts a very advanced sensor suite. This makes it a very competent border guard, able to detect ships from a long range and then either disable or destroy the other craft depending on the situation. In the Trade Federation, the large passenger count of the Carrack/I-Class Light Cruiser is used to its full as a troop transport in any fleet.


 

DP-20c Gunship
The DP-20c Gunship is a small ship that has an enormous amount of firepower for its size, making it a very effective support vessel. A vast improvement on its predecessors, the DP-20c can hold its own against far larger ships, though it can be overwhelmed by swarms of fighters or more concentrated fire. This gunship has an advantage in both its size and speed, which causes many opponents to underestimate the ship, and allow it to move around the battlefield more freely. The Trade Federation puts the DP-20c Gunship to its best possible use as a support vessel, providing heavy firepower to augment other ships in its group and crush opponents.


 

Scarab-class Droid Fighter
The XS.009 Scarab is a rather outdated fighter, but still able to hold its own in a dogfight. It has a very basic but effective armament, though its shields, hull, and speed leave much to be desired. This craft was designed to be that way though. This fighter is very inexpensive to construct, so this allows forces using it to simply overwhelm enemy forces with numbers rather than through fighter superiority. This fighter is largely used by the Trade Federation for system defense.


 

Y-Wing BTL-S3
The Y-Wing is a classic design that is widely recognized across the galaxy. Its engine placement is an interesting design feature, making it quite maneuverable. It has a strong hull for a fighter, even matching some freighters, and is very versatile, being able to carry out most tasks from fighter dogfights, to capital ship bombing runs, and even carrying some ion weaponry in the case that the target is to be disabled rather than destroyed. This incredibly useful fighter is primarily used for fleet attack, but fills a number of other roles also, serving the Trade Federation very well.


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